Days gone ending7/21/2023 ![]() I’m not just saying that in terms of the tribes of human survivors either. Where most zombie stories have depressingly grim tales, Days Gone argues that we can do better if we look past our differences and stand as one. That’s just not as easy to market as it should be. The journey on a whole knits together into something remarkable and, in a refreshing turn, hopeful. While unique, functioning like massive predators, the hordes aren’t the core reason to play Days Gone. Sadly, that’s part of why the marketing opted to emphasize, of all things, the freaker hordes you fight. So as a result, however brilliantly constructed Days Gone might be, it comes off as incredibly generic and predictable on the surface. Plus, the narrative begins as a slow burn to allow room to breathe, which results in a wealth of story but also a long build-up to the real main threat that you don’t even see coming until far later in the campaign. You also can’t sell it too hard as a narrative game, or else the dynamic dangers of its open world will startle more casual gamers who aren’t prepared for something resembling a FromSoftware game at first glance. ![]() You can’t really sell the sort of players who go to zombie games for the action that there’s an entire dedicated questline where you just go up and talk to your wife’s makeshift grave, giving insight into Deacon’s perception of events. The vast majority of your quests are narrative-driven with cutscenes like out of The Witcher 3, not collecting hundreds of feathers to unlock a single cinematic or something. You can’t tell from E3 demos that it’s a remarkably restrained open world, with minimal side activities and a greater emphasis on the world as a character in its own right. It looks like it’ll just be another generic open-world zombie survival shooter. ![]() The game’s third act goes so far as to show you how dangerous being a “f*** you, got mine” isolationist from out of The Last of Us is to the greater society you interact with.ĭays Gone actively invites you into thinking that it is the opposite of what it really is in order to catch you off guard later. ![]() The early game looks like it’s a libertarian fantasy land where everyone has to pull themselves up by their bootstraps - except the most successful post-apocalyptic survivors are unified, diverse, and communal. John is on a quest for revenge, when in reality he finds redemption and hope, becoming a leader. Trailers suggest that protagonist Deacon St. The unspoken hook of Days Gone is about coming in with one set of expectations, then subverting each of those with time. ![]()
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